Monday, September 1, 2025

Ryan's SepTandy Spectacular! 4: Peripheral Vision Part #1 - The TRS-80's early peripherals

Well it's blogging time again, and It's September again! and it means another SepTandy Spectacular! This year, I'm taking a look at the many peripherals and add on hardware available for each computer.










The TRS-80 connected to the Expansion Interface with various peripherals.



These day's we dont tend to think much about expandability on modern computers, but in the early days of personal computers, many first time user's often got the bare minimum for operation. But when they wanted to expand the machine to more useful things, suddenly there were needs for devices like Printers, Modems, Hard drives, Graphics Tablets and more. I think its important to take a look at peripherals like these because they were important for getting personal computers to evolve from novelty hobbyist devices to mainstream useful appliances.


And this is what the focus is this year, and we begin by taking a look at the TRS 80 Model I, as previously said, it was released August 3, 1977 at a price of US$399 for just the base computer itself, or US$599 with a 12" monitor and a Radio Shack tape recorder. these were really the ONLY peripherals the Model I had at first. However, despite being sold with the option of forgoing the monitor and the tape deck for $399, You needed the monitor as the Model I was not capable of hooking into a standard tv set.


You see, in order to keep the price down Tandy decided to use a proprietary composite video out and bundle it with the monitor. Supposedly there was a special RF Modulator that could convert the signal to work on a standard tv set, but I've never seen one. The TRS-80 had the optional 12 inch Video Display monitor, it launched in 1977 alongside the computer and retailed for $199 Dollars.










The TRS-80 12 inch Video Display Monitor (1977)



The monitor was actually a rebadged RCA  AA121W tv set (Or at least as far as I can tell, as its difficult verify due to little resources for CRT TV models). RCA agreed to supply the sets with the tuner and speakers removed due to others refusing the offer because of Tandy's low initial volume of production.









The RCA AA121W TV Set



On the front you have the screen itself, a small red power button, contrast control knob, brightness control knob, and of course the video cable that plugs into the computer itself









The front of TRS-80 12 inch Video Display Monitor 


On the back you have the model information stickers, Vertical and Horizontal hold knobs, and the power cord.










The back of TRS-80 12 inch Video Display Monitor 


The monitor displayed text in Black and white, with the standard P4 phosphor used in black-and white televisions at the time, which gave the white a faint blue color. Many people complained about the video quality, so Third Party green and amber filters and replacement tubes to reduce eye fatigue were popular aftermarket items, and later monitors came with a green-on-black display.









A TRS-80 monitor with a green screen filter



The other peripheral was of course the CTR-41. While unlike the monitor, if you had the cassette cable you could just use any tape recorder, The CTR-41 is a nicely constructed recorder. It's what you would expect from a late 1970's shoebox style tape recorder, It has a fair bit of weight even if your not running it on batteries, it features a built in microphone for you to use it as a dictation or voice recorder, and it has a built in speaker allowing you to play music from it without hooking up headphones or an external speaker. It may not be a HiFi and missing noise reduction and other tape types, but it works.










The CTR-41 Cassette Recorder (1977)


On the top you have the speaker, tape counter, cassette door, the condenser microphone, and the controls: Rewind, Record, Play, Fast Forward, Stop and Eject.











The top of CTR-41 Cassette Recorder


On the front you have the carry handle, volume knob and a tone switch, more on that later.








The front of CTR-41 Cassette Recorder


On the left side you have the AC input, a 6V DC Power Jack, Earphone in, Auxiliary In, Remote In and Microphone In.









The left side of CTR-41 Cassette Recorder


And on the bottom you have the model info markings and the battery compartment.









The Bottom of CTR-41 Cassette Recorder


The weird thing about the CTR-41 as well as all Radio Shack tape drives is that it doesnt have a proper tone control. Most tape recorders from this era had a knob to control tone levels, but the CTR-41 just has a switch for low and high. I dont know why its like that but maybe because of the remote plug option it's not as much as a problem. Its also missing ALC (OR Automatic Level Control) circuitry making recording for digital-data purposes inconsistent. It also needed to have a dummy plug to cleanly erase tapes.


The CTR-41 wasn't the only tape recorder available for the TRS-80, as there were many other tape recorders and interfaces that followed. In 1980, the CTR-41 was replaced by the CTR-80 and CTR-80A which added ALC and were better suited for use with the TRS-80. The CTR-80 and CTR-80A are identical only the 80A has better voltage spike protection, and the CTR-80 was branded under the Realistic, whereas the 80A had the Radio Shack Brand.










Left to right: the CTR-80 and CTR-80A Cassette Recorders (1980)


One big problem that tape storage had was speed. Early Level I units loaded and saved onto tape at a rate of 250 Baud and the later Level II units loaded and saved onto tape at a rate of 500 Baud making load and save times taking around 2 to 6 minutes depending on size. as a result there were a few third party products that increased the baud rate the first was The TC-8 Cassette System by JPC Products, introduced in 1980,  at a retail price of $69.95 for a kit or a $99.95 fully assembled.










An ad for The TC-8 Cassette System (1981)


This plugged into  the Model I expansion bus and by plugging in a cassette recorder, you could store up to 300K on just 30 minute cassette tape! It increased the baud rate from 500 to nearly 3000 baud, making it incredibly fast and reliable.


There was also The FASTLOAD Cassette Interface by PMC, also released in 1980, at a retail price of $188.00.










An ad for The FASTLOAD Cassette Interface (1980)


It was essentally a modified CTR-41 cassette recorder with the fast forward always on. by plugging it into the expansion interface and typing in a SYSTEM command, the FASTLOAD would add a new loading routine mapped to the LOAD command. While saving had no advanytage, the load comand  could load programs at around 1K per second, a speed which was competitive with disk for small programs. The FASTLOAD interface was also unique in that it used the exact same cassette format as Level II BASIC, so there was nothing to convert.


The Last tape interface we'll look at is The BETA-80 By MECA, released around 1979 at a price of $499.00 for the first drive and $270.00 for additional drives.







An ad for BETA-80 (1982)


Unfourtionatly no pictures of a unit survive so We dont know what it looked like, but from descriptions, it was a fairly small unit, measuring around 8″ by 4″ and weighing about six pounds. The cassette tape was inserted at the top and there was an on/off switch on the back. The BETA-80 didn’t require an Expansion Interface but plugged directly into the Model I I/O bus. Up to four BETA-80 drives could be installed at one time. It worked similarly to a disk drive and stored data digitally, much like Commodore and Atari did.


However all of these systems came out much later, as for the original 3 months on the market most people were fine with the monitor and tape drive. But it didnt take long before more options came along with the introduction of the expansion interface, and will talk about that next time. This concludes Part 1 of the fourth Septandy Spectacular, join me next time as we move forward to 1978, and take a closer look at the Expansion Interface, its add ons and alternatives and disk drives.




Sunday, August 31, 2025

A game design concept in the making: SpyGames (Update): Part #2

Hello its blogging time again, and its personal project update time again! Because today I'm giving an quick update on SpyGames.







The working logo for SpyGames



When we last left off, I discussed my design flow process of converting my preshot video fottage into frames of animation by using MAME with the correct hardware configuration and with the Computereyes software in Drive 1 and my work disk in Drive 2 scanned each photo that i could in the 8 Level Capture mode, saved them to the work disk then trasfer it over to Applewin where I could Use Koala Paint and then create a test animation With another peice of Software from Koala called The Graphics Exibitor (Not to be confused with the The Graphics Magician which im using for stills). While I was able to get a clear scan of the frames thanks to the Sketch mode of the video editor, Using DOS 3.3 formated storage disks limitd the frame mtorage to only out of the 200 images I could only fit around 15 frames per disk!


To remedy this I used a modified version of the of the Computereyes software on a .2mg and Apple Unidisk to use 3.5 inch disk images to get a more sutible 50


In that entry, i concluded that there were 3 challenges I needed to fix I needed to:



1). Get ahold of some ComputerEyes/816 Paint image compatible display, slideshow and or animation software.


2). Work out the rest of the story elements that I didn't before.


3). Somehow get ahold of some more first person footage for each of these actions.2). Work out the rest of the story elements that I didn't before.


3). Somehow get ahold of some more first person footage for each of these actions.




So for problem 1, I looked through every forum and archive I could until I eventuall found a slideshow presentation program called Slide Shop It was released in 1988, and its buy A company that would be the last company you would expect to make computer software: Scholastic Enterprises!








The title screen for Slide Shop (1988)


While Scholastic was founded in 1923 they mainly worked on educational story books for both schools and homes. But by the time the Early 80's rolled around they wanted to have a shot (Presumabky because the Apple II was popular in the educational market where Scolastic's main customer base was). in 1983 they formed Scolastic Wizware, and continued to epand into computer software unti 1989.



To make slides all I needed to do was select grapical slide, got to use backround, select the prame, and then save it onto anoter disk.









I began on april 7th but Due to time I couldednt do it all in once. In fact the project itself has stalled due to personal responsibilitys. However I am still determend to get this game made and availiby by October or November.



So to reca[ up my challenges I need to fix I need to:



1). Get all of the frames into Slide Shop Slides


2). Work out the rest of the story elements that I didn't before.


3). Somehow get ahold of some more first person footage for each of these actions.


4). Work out the actual dode and soft ware (Graphics Magician and RenPy)


Again, these are going to be difficult , but I feel I can work something out. But that wraps up this breif entry on SpyGames for now, I plan to return with another entry when before of thes problems occur and I get more into the RenPy side of the project and work out the story and multiple choice elements. But until then that wraps it up for my entry today, as always, Thanks for reading! see you next time!